I read with interest Mike Mearls' article on the past and the future of Dungeons & Dragons. There have been a variety of responses appearing in the blogosphere. Wizards have a chequered history of fan interaction and organised play including mixed messages about fan sites, tiered organised play bias toward larger FLGS and forcing customers to register with their site to make a simple e-mail query. They have made significant progress with online community and D&D Encounters. Other industry players offer alternative views, involving active engagement with players and adapting existing assets to new formats. Yet Wizards have got a few tricks up their sleeve yet, as we shall see.
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