ADD Grognard

Website Now Live:

www.classicrealmsofadventure.com



Saturday, October 30, 2010

OSR News

Trollsmyth
What Are the Attributes of an Old-school Game?

Countdown to Game Time
Defining "Old School Attributes." You Can't.

Lord of the Green Dragons
EDITORIAL: Innovation Versus the Merry-Go-Round of the Mind

Quickly, Quietly, Carefully
Classics Appendix N

Paul's Blog
OSR Presence Grows at Conventions
Posted by x at 3:56 PM
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Newer Post Older Post Home
(Part of the CRoA Network - http://www.classicrealmsofadventure.com )
"To me the Old School Renaissance is not about playing a particular set of rules in a particular way, the dungeon crawl. It [is] about going back to the roots of our hobby and see what we could do differently. What avenues were not explored because of the commercial and personal interests of the game designers of the time."
Rob Conley, Bat In The Attic

My Other Haunts

  • Darkness Over Dunwich
    Hard Re-Boot - So long time no post but I have my reasons and trust me I would have rather faced down Cthulhu than gone through the ordeal. So I'm going to try this again...
    5 years ago
  • Eternal Keep
    Day Zero-The Reconstruction Continues - 2012 turned out to be apocalyptic in more ways than just Mayan. It was a year that saw great changes in the gaming community, the repercussions of which wi...
    12 years ago
  • Classic Realms of Adventure
    First Steps On A New Path-New Website Live - As some may have already noticed the Classic Realms of Adventure website is now up. Lot of work to do but every great journey, first step, etc. http://www....
    12 years ago
  • Fiends & Fireballs
    Too Many Irons - Too Little Time - So I have been toiling away at assembling the bits that comprise F&F when I realize that I have hit a wall.What am I trying to do?Make a 'retro' game that ...
    13 years ago
  • Forsaken Souls
    House Cleaning In Process - Just a bit to say that the blog is being being cleaned and readied.I've been stuck for some time because I have tried to make a basic game that flows into ...
    13 years ago

Blog Archive

  • ►  2012 (35)
    • ►  September (2)
    • ►  August (1)
    • ►  July (1)
    • ►  June (1)
    • ►  May (4)
    • ►  April (5)
    • ►  March (4)
    • ►  February (3)
    • ►  January (14)
  • ►  2011 (154)
    • ►  December (2)
    • ►  November (6)
    • ►  October (6)
    • ►  September (5)
    • ►  August (6)
    • ►  July (6)
    • ►  June (6)
    • ►  May (6)
    • ►  April (16)
    • ►  March (34)
    • ►  February (28)
    • ►  January (33)
  • ▼  2010 (62)
    • ►  December (20)
    • ►  November (15)
    • ▼  October (11)
      • OSR News
      • ROLE PLAYING FOR KIDS-Part 4
      • ROLE PLAYING FOR KIDS-Part 3
      • The OSR
      • CHOICE CUTS-BEST OF ETERNAL KEEP ROLE CALL-#2
      • Wow
      • PALEOBLOGGING LITE-HIGHLIGHTING OLDER POSTS OF IMP...
      • CHOICE CUTS-BEST OF ETERNAL KEEP ROLE CALL
      • ROLEPLAYING FOR KIDS-Part 2-Wizards of the Coast’s...
      • THE IMPACT OF THE OSR ON THE INDUSTRY
      • ROLE PLAYING FOR KIDS
    • ►  September (7)
    • ►  August (9)

Labels

  • ART (1)
  • Boycott DnD (2)
  • BUILDING YOUR BOOKSHELF (18)
  • CHOICE CUTS-BEST OF ETERNAL KEEP ROLE CALL (12)
  • Classic Realms of Adventure (1)
  • FREE (14)
  • GOOGLE EPIC FAIL (1)
  • Hobby and Industry News (2)
  • Lest We Forget (2)
  • MicroGames (2)
  • Microlite (2)
  • ONLINE GAME TOOLS (1)
  • Open World (1)
  • ORIGIN OF THE SPECIES: WARGAMES (5)
  • PALEOBLOGGING LITE (8)
  • Pulp Fiction (1)
  • RANT (1)
  • RELIGION (1)
  • ROLE PLAYING FOR KIDS (8)
  • RPG Dumping Ground-The Best Of series (2)
  • SOLO PLAY-Playing alone or 1 on 1 (6)
  • Story Time (2)
  • Thoughts and Ruminations (11)
  • Update (1)
Awesome Inc. theme. Powered by Blogger.