More and more the question of children playing rpgs and whether it is a good idea or not keeps landing on the table. In the early days of gaming it was thought that somehow playing these games would encourage children to believe in alternate worlds and religions and do psychological damage or worse. Religious organizations saw the games as a straight path to Hell, believing the games encouraged Satan worship and demonology (so much so that TSR removed many references in their product as an appeasement to parents and groups alike).
Now, 30 years after the hobby began, a re-evaluation has taken place. The positive aspects of role-playing have come to light, so much so that there is now a sizable rpg that is Christian based, as parents are now encouraged to bring children into the rpg hobby.
This series will cover opinion pieces and resources for parents, schools and church's to get the most from this playground of the imagination. I gladly solicit any input or feedback and will try to answer to any concerns one might have. My position is that I believe there is a definite need for children to play 'make believe' and that given the proper tools it can be a healthy and rewarding experience. I hope this series is helpful in promoting the hobby in a positive way and if not providing all the answers will help one learn where to look.
Here's a good place to start: