Tuesday, September 4, 2012

Updates and Changes and the OSR

I believe my willing suspension of disbelief has finally found the wall. That leaves one with two choices. Keep banging your head on the wall or climb over it.

I think I'm bloody enough. Time for plan two.

As some might have noticed the Eternal Keep has been put on hiatus. There is a lot of dead wood to clean out and a change in direction.

The OSR debate I'm certain will rage on just as the '4e is the best game EVR and all that old crap sux' will still spew from 4e fanboys.

But 4 years ago when I had to make a choice between money and fun I chose fun. Now, I have never hid the fact that I am in this for business purposes and spent 3 years developing a project which will likely never see the light of day. I will be converting some things and finishing some articles on the subject but I believe to pursue this further is just more beating my head on a brick wall.

Now, of course, everyone will be quick to remind me that there is no money in this and how it's just for fun. Well. when you call crashing PayPal servers 'no money in it' I want that kind of 'no money'.

But ultimately you are right. The industry is collapsing in on itself and the only thing left will be people who expect everyone to work for free so they can cherry pick parts from different projects for their own table.

I didn't enter this to get rich. I got involved to have some fun and make some money at something I enjoy.

This is no longer the case. I have found that I'm allowed to have my own opinion as long as it is the same as everyone else.

Well...fuck that...

For the last six months I have been finding people who actually enjoy gaming, have no restrictions on opinions and generally tend to be civil toward one another.

So, while everyone sits around arguing about whether something is dead or not, when they can't even define what 'it' is I'm going to get back on track-have some fun, make some money.

I must say, it has been a crazy ride, but enough is enough. More play time less fight time.